SET ( EXTENSION_NAME "Extensions_HeightMap") # Create the extension library ADD_LIBRARY( ${EXTENSION_NAME} Renderers/OpenGL/TerrainRenderingView.h Renderers/OpenGL/TerrainRenderingView.cpp Scene/GrassNode.h Scene/GrassNode.cpp Scene/HeightMapNode.h Scene/HeightMapNode.cpp Scene/HeightMapPatch.h Scene/HeightMapPatch.cpp Scene/SunNode.h Scene/SunNode.cpp Scene/WaterNode.h Scene/WaterNode.cpp Scene/SkySphereNode.h Scene/SkySphereNode.cpp Utils/TerrainUtils.h Utils/TerrainUtils.cpp Utils/TerrainTexUtils.h Utils/TerrainTexUtils.cpp ) TARGET_LINK_LIBRARIES( ${EXTENSION_NAME} OpenEngine_Display OpenEngine_Scene OpenEngine_Renderers OpenEngine_Resources Extensions_OpenGLRenderer Extensions_MeshUtils ${OPENGL_LIBRARY} ${GLEW_LIBRARIES} ${SDL_LIBRARY} )