Install dependencies
Download and Install Apples developer tools from: http://developer.apple.com/tools/ (tested with Xcode 2.4.1 and 3.1)
Download the bundled zip file: http://www.openengine.dk/data/libraries/oe-mac-i32-packages.zip, unzip it and doubleclick the .pkg to install.
Note: This is Intel 32-bit binaries, so they does not work on PowerPC based Mac's. A PPC version will be available at some point.
Then open a new terminal add /opt/local/bin to your path. If you use bash, add export PATH="${PATH}:/opt/local/bin" to a file called .profile in your homedir, if you use another shell, you properly already know how to manipulate the PATH.
Get OpenEngine source
cd to the location were you want to place the source directory.
Run:
darcs get http://openengine.dk/code/openengine openengine
Generate make files
There is a small make.py helper script in the root of the OpenEngine directory. This script requires python to execute. If you do not already have python installed, se how to install it here: Download OpenEngine
# set executable bit on the make.sh script chmod +x make.py # generate the make system and build the default target ./make.py
Working on the source
If you use the supreme emacs editor check out our elisp code to make everything a little bit better.
