A collection of links that might be usefull as additional material.

Books

We have found the following books helpful to our development and can recommend them to others seeking additional information on game programming. Please do note that only the first mentioned is needed for the course.

Games and 3D

 Core Techniques and Algorithms in Game Programming
This is the main book of the course. ISBN: 0-13-102009-9.
 Real-Time Rendering
A nice language neutral overview of rendering algorithms. ISBN: 1-56881-182-9
 OpenGL Shading Language
Everything about shaders in OpenGL. ISBN: 0-321-33489-2

C++

 Design Patterns
The canonical book on design patterns. ISBN: 0-201-63361-2
 Effective C++
A good resource on getting to grips with the gritty details of C++. ISBN: 0-201-92488-9

Similar projects

Game Development as Part of the Computer Science Education ( http://citeseer.ist.psu.edu/759662.html)

Culling and Occlusion

Rendering the Great Outdoors: Fast Occlusion Culling for Outdoor Environments ( http://www.gamasutra.com/features/20020717/bacik_01.htm)

A Survey of Visibility for Walkthrough Applications ( http://people.csail.mit.edu/fredo/PUBLI/surveyTVCG.pdf)

Frustum Culling ( http://www.flipcode.com/articles/article_frustumculling-pf.shtml)

Advanced Graphics Algorithms ( http://www.devmaster.net/articles/graphics_alg/)

Car Physics

List of links for car physics ( http://www.yov408.com/html/tutorials.php?s=73)

Collision

Intersection routines ( http://www.realtimerendering.com/int/)

 http://www.realtimerendering.com/

 http://www.gamasutra.com/

 http://www.flipcode.com/articles/articles_summary.shtml

 http://www.devmaster.net/

 http://www.gamedev.net/

 http://www.spiludvikling.dk/

 http://developer.nvidia.com/page/home.html

 http://ati.amd.com/developer/

Libs and APIs

 http://www.libsdl.org/

 http://www.opengl.org/

OBJ 3D Model

Wikipedia
 http://en.wikipedia.org/wiki/Obj
Web page
 http://people.scs.fsu.edu/~burkardt/data/obj/obj.html
Format Specification
 http://people.scs.fsu.edu/~burkardt/txt/obj_format.txt

Howto: Profilers and Memory leak detection

 http://www.klaralvdalens-datakonsult.se/Presentations/LinuxForum2004-Software-Development/paper/paper-10179-en.pdf