| Version 9 (modified by Anders Nissen <anissen@daimi.au.dk>, 5 years ago) |
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Welcome to the OpenEngine project
OpenEngine is a free software / open source initiative at the Department of Computer Science at the University of Aarhus to create a game engine geared towards educational usage.
We seek support on most platforms and the engine is meant to fully support GNU/Linux, Mac OS X and Windows XP.
The engine serves as a reference and skeletal implementation for the Computer Game Development course, held by Assistant Professor Jesper Mosegaard.
Please sign up to the mailing list and participate in our development discussions. If your are following the Computer Game Development course this is a must.
The People page contains links and contact information if you wish to get in touch with someone from the team.
Install and build guides
Installation and build guides can be found on the Building page for common operating systems.
Source code API
Every night API documentation for the source code is regenerated with doxygen at /doc. This is the primary resource for learning about the engine functionality and usage.
Screen Shots?
The ScreenShots? page contains various shots of the 3d engine and art work.
Projects and Extensions
Browse the list of projects built on top of OpenEngine, or see the available extensions.
Documentation index?
For a more detailed list of OpenEngine documentation resources check out the Documentation? page.
Game?
Go to the main page for the development of a game utilising OpenEngine.
